Unreal Engine SDK 1.2.0 - Additional Platform Support

Android, VisionOS, LinuxArm64 and iOS (Physical Device & Simulator) Support with General Improvements

Unreal Engine SDK 1.2.0 - Additional Platform Support

Unreal Engine SDK 1.2.0 is here, bringing game development to the next level with expanded platform support! Now with Android, iOS, and VisionOS integration, plus streamlined workflows and enhanced core functionality, it's never been easier to bring your games to life across multiple devices.


What's Changed

Enhancements

  • Added Android Support
  • Added IOS Support
  • Added IOS Simulator Support
  • Added VisionOS Support
  • Added LinuxArm64 Support
  • Automatically parse full path of savedir for storage directory imports
  • Exposed GetPrivateKey from rust in C++ and added the associated blueprint wrapper

Modifications

  • Updated rust core libs to sync with upstream
  • Renamed thirdweb.lib to libthirdweb.lib to uniformly align file naming
  • Migrated remaining subsystem functions to their appropriate destinations
  • Cleaned up remaining StringCast references
  • Updated readme with new platform support coverage
  • Update content examples to reference migrated functions

Removals

  • ThirdwebSubsystem

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