.NET 1.0.1 - Godot Hotfix & Utils
.NET 1.0.1 patches an issue that was found whereby the main thread would be blocked when using the SDK in Godot.
Feel free to update to the latest version of our package.
It also brings you a chain metadata fetching utility:
var chainData = await Utils.FetchThirdwebChainDataAsync(client, 421614);
This can be helpful to display additional metadata about the chain you're using, as most of the SDK is chain-agnostic at compile time. This also returns native currency metadata which can be useful to display in UI.
We've also added utility to any IThirdwebWallet
when it comes to signature recovery. This is typically done server side, when you want to validate a signature's signer matches a specific address.
IThirdwebWallet.RecoverAddressFromEthSign(string message, string signature)
IThirdwebWallet.RecoverAddressFromPersonalSign(string message, string signature)
IThirdwebWallet.RecoverAddressFromTypedDataV4<T, TDomain>(T data, TypedData<TDomain> typedData, string signature)
Note: RecoverAddressFromPersonalSign
will use EIP-1271's isValidSignature
which is useful in a SmartWallet
context, as Smart Wallet PersonalSign signatures are specially wrapped in EIP-712 fashion and verified as such.